Sound Converter

Understanding Sound Measurement: Decibels, Pressure, and the Science of Acoustics

Sound measurement combines physics, mathematics, and human perception to quantify what we hear. From the threshold of hearing at 0 dB to the painful intensity of jet engines at 140 dB, understanding sound units is essential for audio engineering, occupational safety, environmental monitoring, and acoustics design. This guide covers decibels, sound pressure, intensity, psychoacoustic units, and their practical applications in professional work.

Tool Capabilities
This converter handles 25+ sound and acoustics units including decibels (dB SPL, dBA, dBC), sound pressure (pascal, micropascal, bar), sound intensity (W/m², W/cm²), psychoacoustic units (phon, sone), and specialized logarithmic units (neper, bel). Convert between physical measurements and perceptual scales for audio engineering, environmental monitoring, and occupational safety applications.

Fundamental Concepts: The Physics of Sound

What is a Decibel?
A decibel (dB) is a logarithmic unit expressing the ratio of two values—typically sound pressure or power relative to a reference. The logarithmic scale compresses the enormous range of human hearing (factor of 10 million) into a manageable 0-140 dB scale. Named after Alexander Graham Bell, 1 bel = 10 decibels.

Decibel (dB SPL)

Logarithmic unit measuring sound pressure level

dB SPL (Sound Pressure Level) measures sound pressure relative to 20 µPa, the threshold of human hearing. The logarithmic scale means +10 dB = 10× pressure increase, +20 dB = 100× pressure increase, but only 2× perceived loudness due to human hearing nonlinearity.

Example: Conversation at 60 dB has 1000× more pressure than hearing threshold at 0 dB, but sounds only 16× louder subjectively.

Sound Pressure (Pascal)

Physical force per area exerted by sound waves

Sound pressure is the instantaneous pressure variation caused by a sound wave, measured in pascals (Pa). It varies from 20 µPa (barely audible) to 200 Pa (painfully loud). The RMS (root mean square) pressure is typically reported for continuous sounds.

Example: Normal speech creates 0.02 Pa (63 dB). A rock concert reaches 2 Pa (100 dB)—100× higher pressure but only 6× louder perceptually.

Sound Intensity (W/m²)

Acoustic power per unit area

Sound intensity measures acoustic energy flow through a surface, in watts per square meter. It relates to pressure² and is fundamental in calculating sound power. The threshold of hearing is 10⁻¹² W/m², while a jet engine produces 1 W/m² at close range.

Example: Whisper has 10⁻¹⁰ W/m² intensity (20 dB). Threshold of pain is 1 W/m² (120 dB)—1 trillion times more intense.

Key Takeaways
  • 0 dB SPL = 20 µPa (threshold of hearing), not silence—reference point
  • Every +10 dB = 10× pressure increase, but only 2× perceived loudness
  • dB scale is logarithmic: 60 dB + 60 dB ≠ 120 dB (adds to 63 dB!)
  • Human hearing spans 0-140 dB (1:10 million pressure ratio)
  • Sound pressure ≠ loudness: 100 Hz needs more dB than 1 kHz to sound equally loud
  • Negative dB values possible for sounds quieter than reference (e.g., -10 dB = 6.3 µPa)

Historical Evolution of Sound Measurement

1877

Phonograph Invented

Thomas Edison invents the phonograph, enabling the first recordings and playback of sound, sparking interest in quantifying audio levels.

1920s

Decibel Introduced

Bell Telephone Laboratories introduces the decibel for measuring transmission loss in telephone cables. Named after Alexander Graham Bell, it quickly becomes standard for audio measurement.

1933

Fletcher-Munson Curves

Harvey Fletcher and Wilden A. Munson publish equal-loudness contours showing frequency-dependent hearing sensitivity, laying groundwork for A-weighting and phon scale.

1936

Sound Level Meter

First commercial sound level meter developed, standardizing noise measurement for industrial and environmental applications.

1959

Sone Scale Standardized

Stanley Smith Stevens formalizes the sone scale (ISO 532), providing a linear measure of perceived loudness where doubling sones = doubling perceived loudness.

1970

OSHA Standards

US Occupational Safety and Health Administration establishes noise exposure limits (85-90 dB TWA), making sound measurement critical for workplace safety.

2003

ISO 226 Revision

Updated equal-loudness contours based on modern research, refining phon measurements and A-weighting accuracy across frequencies.

2010s

Digital Audio Standards

LUFS (Loudness Units relative to Full Scale) standardized for broadcast and streaming, replacing peak-only measurements with perceptually-based loudness metering.

Memory Aids & Quick Reference

Quick Mental Math

  • **+3 dB = doubling power** (barely noticeable to most people)
  • **+6 dB = doubling pressure** (inverse square law, halving distance)
  • **+10 dB ≈ 2× louder** (perceived loudness doubles)
  • **+20 dB = 10× pressure** (two decades on log scale)
  • **60 dB SPL ≈ normal conversation** (at 1 meter distance)
  • **85 dB = OSHA 8-hour limit** (hearing protection threshold)
  • **120 dB = threshold of pain** (immediate discomfort)

Decibel Addition Rules

  • **Equal sources:** 80 dB + 80 dB = 83 dB (not 160!)
  • **10 dB apart:** 90 dB + 80 dB ≈ 90.4 dB (quieter source barely matters)
  • **20 dB apart:** 90 dB + 70 dB ≈ 90.04 dB (negligible contribution)
  • **Doubling sources:** N equal sources = original + 10×log₁₀(N) dB
  • **10 equal 80 dB sources = 90 dB total** (not 800 dB!)

Memorize These Reference Points

  • **0 dB SPL** = 20 µPa = threshold of hearing
  • **20 dB** = whisper, quiet library
  • **60 dB** = normal conversation, office
  • **85 dB** = heavy traffic, hearing risk
  • **100 dB** = nightclub, chainsaw
  • **120 dB** = rock concert, thunder
  • **140 dB** = gunshot, jet engine nearby
  • **194 dB** = theoretical max in atmosphere

Avoid These Mistakes

  • **Never add dB arithmetically** — use logarithmic addition formulas
  • **dBA ≠ dB SPL** — A-weighting reduces bass, no direct conversion possible
  • **Distance doubling** ≠ half the level (it's -6 dB, not -50%)
  • **3 dB barely noticeable,** not 3× louder — perception is logarithmic
  • **0 dB ≠ silence** — it's the reference point (20 µPa), can go negative
  • **phon ≠ dB** except at 1 kHz — frequency-dependent equal loudness

Quick Conversion Examples

60 dB SPL= 0.02 Pa
100 dB SPL= 2 Pa
0.002 Pa= 40 dB SPL
60 phon= 4 sones
80 dB + 80 dB= 83 dB
1 Np= 8.686 dB
90 dB @ 1m= 84 dB @ 2m (free field)

The Logarithmic Scale: Why Decibels Work

Sound spans an enormous range—the loudest sound we can tolerate is 10 million times more powerful than the quietest. A linear scale would be impractical. The logarithmic decibel scale compresses this range and matches how our ears perceive sound changes.

Why Logarithmic?

Three reasons make logarithmic measurement essential:

  • Human perception: Ears respond logarithmically—doubling pressure sounds like +6 dB, not 2×
  • Range compression: 0-140 dB vs 20 µPa - 200 Pa (impractical for daily use)
  • Multiplication becomes addition: Combining sound sources uses simple addition
  • Natural scaling: Factors of 10 become equal steps (20 dB, 30 dB, 40 dB...)

Common Logarithmic Mistakes

The logarithmic scale is counterintuitive. Avoid these errors:

  • 60 dB + 60 dB = 63 dB (not 120 dB!) — logarithmic addition
  • 90 dB - 80 dB ≠ 10 dB difference—subtract values, then antilog
  • Doubling distance reduces level by 6 dB (not 50%)
  • Halving power = -3 dB (not -50%)
  • 3 dB increase = 2× power (barely noticeable), 10 dB = 2× loudness (clearly audible)

Essential Formulas

Core equations for sound level calculations:

  • Pressure: dB SPL = 20 × log₁₀(P / 20µPa)
  • Intensity: dB IL = 10 × log₁₀(I / 10⁻¹²W/m²)
  • Power: dB SWL = 10 × log₁₀(W / 10⁻¹²W)
  • Combining equal sources: L_total = L + 10×log₁₀(n), where n = number of sources
  • Distance law: L₂ = L₁ - 20×log₁₀(r₂/r₁) for point sources

Adding Sound Levels

You cannot add decibels arithmetically. Use logarithmic addition:

  • Two equal sources: L_total = L_single + 3 dB (e.g., 80 dB + 80 dB = 83 dB)
  • Ten equal sources: L_total = L_single + 10 dB
  • Different levels: Convert to linear, add, convert back (complex)
  • Rule of thumb: Adding sources 10+ dB apart barely increases total (<0.5 dB)
  • Example: 90 dB machine + 70 dB background = 90.04 dB (barely noticeable)

Sound Level Benchmarks

Source / EnvironmentSound LevelContext / Safety
Threshold of hearing0 dB SPLReference point, 20 µPa, anechoic conditions
Breathing, rustling leaves10 dBNearly silent, below ambient outdoor noise
Whisper at 1.5m20-30 dBVery quiet, library-quiet environment
Quiet office40-50 dBBackground HVAC, keyboard typing
Normal conversation60-65 dBAt 1 meter, comfortable listening
Busy restaurant70-75 dBLoud but manageable for hours
Vacuum cleaner75-80 dBAnnoying, but no immediate risk
Heavy traffic, alarm clock80-85 dB8-hour OSHA limit, long-term risk
Lawn mower, blender85-90 dBHearing protection recommended after 2 hours
Subway train, power tools90-95 dBVery loud, max 2 hours without protection
Nightclub, MP3 max100-110 dBDamage after 15 minutes, ear fatigue
Rock concert, car horn110-115 dBPainful, immediate damage risk
Thunderclap, siren nearby120 dBThreshold of pain, ear protection mandatory
Jet engine at 30m130-140 dBPermanent damage even brief exposure
Gunshot, artillery140-165 dBEardrum rupture risk, concussive

Real-World Sound Levels: From Silence to Pain

Understanding sound levels through familiar examples helps calibrate your perception. Note: sustained exposure above 85 dB risks hearing damage.

dB SPLPressure (Pa)Sound Source / EnvironmentEffect / Perception / Safety
0 dB20 µPaThreshold of hearing (1 kHz)Barely audible in anechoic chamber, below ambient noise outdoors
10 dB63 µPaNormal breathing, rustling leavesExtremely quiet, near-silence
20 dB200 µPaWhisper at 5 feet, quiet libraryVery quiet, peaceful environment
30 dB630 µPaQuiet rural area at night, soft whisperQuiet, suitable for recording studios
40 dB2 mPaQuiet office, refrigerator humModerate quiet, background noise level
50 dB6.3 mPaLight traffic, normal conversation at distanceComfortable, easy to concentrate
60 dB20 mPaNormal conversation (3 feet), dishwasherNormal indoor sound, no hearing risk
70 dB63 mPaBusy restaurant, vacuum cleaner, alarm clockLoud but comfortable short-term
80 dB200 mPaHeavy traffic, garbage disposal, blenderLoud; hearing risk after 8 hours/day
85 dB356 mPaNoisy factory, food blender, lawn mowerOSHA limit: hearing protection required for 8hr exposure
90 dB630 mPaSubway train, power tools, shoutingVery loud; damage after 2 hours
100 dB2 PaNightclub, chainsaw, MP3 player max volumeExtremely loud; damage after 15 minutes
110 dB6.3 PaRock concert front row, car horn at 3 feetPainfully loud; damage after 1 minute
120 dB20 PaThunderclap, ambulance siren, vuvuzelaThreshold of pain; immediate damage risk
130 dB63 PaJackhammer at 1 meter, military jet takeoffEar pain, immediate hearing damage
140 dB200 PaGunshot, jet engine at 30m, fireworksPermanent damage even with brief exposure
150 dB630 PaJet engine at 3m, artillery fireEardrum rupture possible
194 dB101.3 kPaTheoretical maximum in Earth's atmospherePressure wave = 1 atmosphere; shock wave

Psychoacoustics: How We Perceive Sound

Sound measurement must account for human perception. Physical intensity doesn't equal perceived loudness. Psychoacoustic units like phon and sone bridge physics and perception, enabling meaningful comparisons across frequencies.

Phon (Loudness Level)

Unit of loudness level referenced to 1 kHz

Phon values follow equal-loudness contours (ISO 226:2003). A sound at N phons has the same perceived loudness as N dB SPL at 1 kHz. At 1 kHz, phon = dB SPL exactly. At other frequencies, they differ dramatically due to ear sensitivity.

  • 1 kHz reference: 60 phon = 60 dB SPL at 1 kHz (by definition)
  • 100 Hz: 60 phon ≈ 70 dB SPL (+10 dB needed for equal loudness)
  • 50 Hz: 60 phon ≈ 80 dB SPL (+20 dB needed—bass sounds quieter)
  • 4 kHz: 60 phon ≈ 55 dB SPL (-5 dB—peak ear sensitivity)
  • Application: Audio equalization, hearing aid calibration, sound quality assessment
  • Limitation: Frequency-dependent; requires pure tones or spectrum analysis

Sone (Perceived Loudness)

Linear unit of subjective loudness

Sones quantify perceived loudness linearly: 2 sones sounds twice as loud as 1 sone. Defined by Stevens' power law, 1 sone = 40 phon. Doubling sones = +10 phon = +10 dB at 1 kHz.

  • 1 sone = 40 phon = 40 dB SPL at 1 kHz (definition)
  • Doubling: 2 sones = 50 phon, 4 sones = 60 phon, 8 sones = 70 phon
  • Stevens' law: Perceived loudness ∝ (intensity)^0.3 for mid-level sounds
  • Real-world: Conversation (1 sone), vacuum (4 sones), chainsaw (64 sones)
  • Application: Product noise ratings, appliance comparisons, subjective assessment
  • Advantage: Intuitive—4 sones literally sounds 4× louder than 1 sone

Practical Applications Across Industries

Audio Engineering & Production

Professional audio uses dB extensively for signal levels, mixing, and mastering:

  • 0 dBFS (Full Scale): Maximum digital level before clipping
  • Mixing: Target -6 to -3 dBFS peak, -12 to -9 dBFS RMS for headroom
  • Mastering: -14 LUFS (loudness units) for streaming, -9 LUFS for radio
  • Signal-to-noise ratio: >90 dB for professional equipment, >100 dB for audiophile
  • Dynamic range: Classical music 60+ dB, pop music 6-12 dB (loudness war)
  • Room acoustics: RT60 reverberation time, -3 dB vs -6 dB roll-off points

Occupational Safety (OSHA/NIOSH)

Workplace noise exposure limits prevent hearing loss:

  • OSHA: 85 dB = 8-hour TWA (time-weighted average) action level
  • 90 dB: 8 hours max exposure without protection
  • 95 dB: 4 hours max, 100 dB: 2 hours, 105 dB: 1 hour (halving rule)
  • 115 dB: 15 minutes max without protection
  • 140 dB: Immediate danger—hearing protection mandatory
  • Dosimetry: Cumulative exposure tracking using noise dosimeters

Environmental & Community Noise

Environmental regulations protect public health and quality of life:

  • WHO guidelines: <55 dB daytime, <40 dB nighttime outdoors
  • EPA: Ldn (day-night average) <70 dB to prevent hearing loss
  • Aircraft: FAA requires noise contours for airports (65 dB DNL limit)
  • Construction: Local limits typically 80-90 dB at property line
  • Traffic: Highway noise barriers target 10-15 dB reduction
  • Measurement: dBA weighting approximates human annoyance response

Room Acoustics & Architecture

Acoustic design requires precise sound level control:

  • Speech intelligibility: Target 65-70 dB at listener, <35 dB background
  • Concert halls: 80-95 dB peak, 2-2.5s reverberation time
  • Recording studios: NC 15-20 (noise criterion curves), <25 dB ambient
  • Classrooms: <35 dB background, 15+ dB speech-to-noise ratio
  • STC ratings: Sound Transmission Class (wall isolation performance)
  • NRC: Noise Reduction Coefficient for absorption materials

Common Conversions and Calculations

Essential formulas for everyday acoustics work:

Quick Reference

FromToFormulaExample
dB SPLPascalPa = 20µPa × 10^(dB/20)60 dB = 0.02 Pa
PascaldB SPLdB = 20 × log₁₀(Pa / 20µPa)0.02 Pa = 60 dB
dB SPLW/m²I = 10⁻¹² × 10^(dB/10)60 dB ≈ 10⁻⁶ W/m²
PhonSonesone = 2^((phon-40)/10)60 phon = 4 sones
SonePhonphon = 40 + 10×log₂(sone)4 sones = 60 phon
NeperdBdB = Np × 8.6861 Np = 8.686 dB
BeldBdB = B × 106 B = 60 dB

Complete Sound Unit Conversion Reference

All sound units with precise conversion formulas. Reference: 20 µPa (threshold of hearing), 10⁻¹² W/m² (reference intensity)

Decibel (dB SPL) Conversions

Base Unit: dB SPL (re 20 µPa)

FromToFormulaExample
dB SPLPascalPa = 20×10⁻⁶ × 10^(dB/20)60 dB = 0.02 Pa
dB SPLMicropascalµPa = 20 × 10^(dB/20)60 dB = 20,000 µPa
dB SPLW/m²I = 10⁻¹² × 10^(dB/10)60 dB ≈ 10⁻⁶ W/m²
PascaldB SPLdB = 20 × log₁₀(Pa / 20µPa)0.02 Pa = 60 dB
MicropascaldB SPLdB = 20 × log₁₀(µPa / 20)20,000 µPa = 60 dB

Sound Pressure Units

Base Unit: Pascal (Pa)

FromToFormulaExample
PascalMicropascalµPa = Pa × 1,000,0000.02 Pa = 20,000 µPa
PascalBarbar = Pa / 100,000100,000 Pa = 1 bar
PascalAtmosphereatm = Pa / 101,325101,325 Pa = 1 atm
MicropascalPascalPa = µPa / 1,000,00020,000 µPa = 0.02 Pa

Sound Intensity Conversions

Base Unit: Watt per square meter (W/m²)

FromToFormulaExample
W/m²dB ILdB IL = 10 × log₁₀(I / 10⁻¹²)10⁻⁶ W/m² = 60 dB IL
W/m²W/cm²W/cm² = W/m² / 10,0001 W/m² = 0.0001 W/cm²
W/cm²W/m²W/m² = W/cm² × 10,0000.0001 W/cm² = 1 W/m²

Loudness (Psychoacoustic) Conversions

Frequency-dependent perceived loudness scales

FromToFormulaExample
PhonSonesone = 2^((phon - 40) / 10)60 phon = 4 sones
SonePhonphon = 40 + 10 × log₂(sone)4 sones = 60 phon
PhondB SPL @ 1kHzAt 1 kHz: phon = dB SPL60 phon = 60 dB SPL @ 1kHz
SoneDescriptionDoubling sones = 10 phon increase8 sones is 2× louder than 4 sones

Specialized Logarithmic Units

FromToFormulaExample
NeperDecibeldB = Np × 8.6861 Np = 8.686 dB
DecibelNeperNp = dB / 8.68620 dB = 2.303 Np
BelDecibeldB = B × 106 B = 60 dB
DecibelBelB = dB / 1060 dB = 6 B

Essential Acoustic Relationships

CalculationFormulaExample
SPL from pressureSPL = 20 × log₁₀(P / P₀) where P₀ = 20 µPa2 Pa = 100 dB SPL
Intensity from SPLI = I₀ × 10^(SPL/10) where I₀ = 10⁻¹² W/m²80 dB → 10⁻⁴ W/m²
Pressure from intensityP = √(I × ρ × c) where ρc ≈ 40010⁻⁴ W/m² → 0.2 Pa
Adding uncorrelated sourcesSPL_total = 10 × log₁₀(10^(SPL₁/10) + 10^(SPL₂/10))60 dB + 60 dB = 63 dB
Distance doublingSPL₂ = SPL₁ - 6 dB (point source)90 dB @ 1m → 84 dB @ 2m

Best Practices for Sound Measurement

Accurate Measurement

  • Use calibrated Class 1 or Class 2 sound level meters (IEC 61672)
  • Calibrate before each session with acoustic calibrator (94 or 114 dB)
  • Position microphone away from reflective surfaces (1.2-1.5m height typical)
  • Use slow response (1s) for steady sounds, fast (125ms) for fluctuating
  • Apply windscreen outdoors (wind noise starts at 12 mph / 5 m/s)
  • Record for 15+ minutes to capture temporal variations

Frequency Weighting

  • A-weighting (dBA): General purpose, environmental, occupational noise
  • C-weighting (dBC): Peak measurements, low-frequency assessment
  • Z-weighting (dBZ): Flat response for full-spectrum analysis
  • Never convert dBA ↔ dBC—frequency content dependent
  • A-weighting approximates 40-phon contour (moderate loudness)
  • Use octave-band analysis for detailed frequency information

Professional Reporting

  • Always specify: dB SPL, dBA, dBC, dBZ (never just 'dB')
  • Report time weighting: Fast, Slow, Impulse
  • Include distance, measurement height, and orientation
  • Note background noise levels separately
  • Report Leq (equivalent continuous level) for varying sounds
  • Include measurement uncertainty (±1-2 dB typical)

Hearing Protection

  • 85 dB: Consider protection for prolonged exposure (>8 hours)
  • 90 dB: Mandatory protection after 8 hours (OSHA)
  • 100 dB: Use protection after 2 hours
  • 110 dB: Protect after 30 minutes, double protection above 115 dB
  • Earplugs: 15-30 dB reduction, earmuffs: 20-35 dB
  • Never exceed 140 dB even with protection—physical trauma risk

Fascinating Facts About Sound

Blue Whale Songs

Blue whales produce calls up to 188 dB SPL underwater—the loudest biological sound on Earth. These low-frequency calls (15-20 Hz) can travel hundreds of miles through the ocean, enabling whale communication across vast distances.

Anechoic Chambers

The world's quietest room (Microsoft, Redmond) measures -20.6 dB SPL—quieter than the threshold of hearing. People can hear their own heartbeat, blood circulation, and even stomach gurgling. No one has stayed more than 45 minutes due to disorientation.

Krakatoa Eruption (1883)

The loudest sound in recorded history: 310 dB SPL at source, heard 3,000 miles away. The pressure wave circled Earth 4 times. Sailors 40 miles away suffered ruptured eardrums. Such intensity cannot exist in normal atmosphere—creates shock waves.

Theoretical Limit

194 dB SPL is the theoretical maximum in Earth's atmosphere at sea level—beyond this, you create a shock wave (explosion), not a sound wave. At 194 dB, rarefaction equals vacuum (0 Pa), so sound becomes discontinuous.

Dog Hearing

Dogs hear 67-45,000 Hz (vs humans 20-20,000 Hz) and detect sounds 4× farther away. Their hearing sensitivity peaks around 8 kHz—10 dB more sensitive than humans. This is why dog whistles work: 23-54 kHz, inaudible to humans.

Film Sound Levels

Movie theaters target 85 dB SPL average (Leq) with 105 dB peaks (Dolby spec). This is 20 dB louder than home viewing. Extended low-frequency response: 20 Hz subwoofers enable realistic explosions and impacts—home systems typically cut off at 40-50 Hz.

Complete Units Catalog

Decibel Scales

UnitSymbolTypeNotes / Usage
decibel (sound pressure level)dB SPLDecibel ScalesMost commonly used unit
decibeldBDecibel ScalesMost commonly used unit

Sound Pressure

UnitSymbolTypeNotes / Usage
pascalPaSound PressureMost commonly used unit
micropascalµPaSound PressureMost commonly used unit
bar (sound pressure)barSound PressureRarely used for sound; 1 bar = 10⁵ Pa. More common in pressure contexts.
atmosphere (sound pressure)atmSound PressureAtmospheric pressure unit, rarely used for sound measurement.

Sound Intensity

UnitSymbolTypeNotes / Usage
watt per square meterW/m²Sound IntensityMost commonly used unit
watt per square centimeterW/cm²Sound Intensity

Loudness Scales

UnitSymbolTypeNotes / Usage
phon (loudness level at 1 kHz)phonLoudness ScalesEqual-loudness level, referenced to 1 kHz. Frequency-dependent perceived loudness.
sone (perceived loudness)soneLoudness ScalesLinear loudness scale where 2 sones = 2× louder. 1 sone = 40 phon.

Specialized Units

UnitSymbolTypeNotes / Usage
neperNpSpecialized UnitsMost commonly used unit
belBSpecialized Units

Frequently Asked Questions

Why can't I convert dBA to dB SPL?

dBA applies frequency-dependent weighting that attenuates low frequencies. A 100 Hz tone at 80 dB SPL measures ~70 dBA (-10 dB weighting), while 1 kHz at 80 dB SPL measures 80 dBA (no weighting). Without knowing the frequency spectrum, conversion is impossible. You'd need FFT analysis and apply the inverse A-weighting curve.

Why is 3 dB considered barely noticeable?

+3 dB = doubling power or intensity, but only 1.4× pressure increase. Human perception follows logarithmic response: 10 dB increase sounds roughly 2× louder. 3 dB is the smallest change most people detect under controlled conditions; in real environments, 5+ dB is needed.

How do I add two sound levels?

You cannot add decibels arithmetically. For equal levels: L_total = L + 3 dB. For different levels: Convert to linear (10^(dB/10)), add, convert back (10×log₁₀). Example: 80 dB + 80 dB = 83 dB (not 160 dB!). Rule of thumb: source 10+ dB quieter contributes <0.5 dB to total.

What's the difference between dB, dBA, and dBC?

dB SPL: Unweighted sound pressure level. dBA: A-weighted (approximates human hearing, attenuates bass). dBC: C-weighted (nearly flat, minimal filtering). Use dBA for general noise, environmental, occupational. Use dBC for peak measurements and low-frequency assessment. They measure the same sound differently—no direct conversion.

Why does halving distance not halve sound level?

Sound follows inverse-square law: doubling distance reduces intensity by ¼ (not ½). In dB: every doubling of distance = -6 dB. Example: 90 dB at 1m becomes 84 dB at 2m, 78 dB at 4m, 72 dB at 8m. This assumes point source in free field—rooms have reflections that complicate this.

Can sound go below 0 dB?

Yes! 0 dB SPL is the reference point (20 µPa), not silence. Negative dB means quieter than reference. Example: -10 dB SPL = 6.3 µPa. Anechoic chambers measure down to -20 dB. However, thermal noise (molecular motion) sets absolute limit around -23 dB at room temperature.

Why do professional sound meters cost $500-5000?

Accuracy and calibration. Class 1 meters meet IEC 61672 (±0.7 dB, 10 Hz-20 kHz). Cheap meters: ±2-5 dB error, poor low/high frequency response, no calibration. Professional use requires traceable calibration, logging, octave analysis, and durability. Legal/OSHA compliance demands certified equipment.

What's the relationship between phon and dB?

At 1 kHz: phon = dB SPL exactly (by definition). At other frequencies: they diverge due to ear sensitivity. Example: 60 phon requires 60 dB at 1 kHz, but 70 dB at 100 Hz (+10 dB) and 55 dB at 4 kHz (-5 dB). Phon accounts for equal-loudness contours, dB does not.

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